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Interpost - Serious Game Jam 2017

In May 2017 my team and I (Crumpled Box) took part in the serious game jam in which we were asked to make a game to be used as a tool to teach law enforcement about IP crime and everything that surrounds it. We ended up creating our game named 'Interpost' which takes place within a postal warehouse with it's main purpose being for it to become a multi-layered learning tool that will teach the trainee through creative exploration. We ended up being one of the 3 teams that won out of a possible 13.
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The game play is based around playing as local law enforcement on an operation to cut down on counterfeit goods distribution. You as the player will explore the postal warehouse picking up objects to investigate them for signs of IP crime. If a package is suspicious then the player will be able to open it to inspect the contents, you will then relay information to Interpol via the local NCB. You will also receive updates detailing current criminal endeavours around the world, potentially affecting the players' jurisdiction.
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My role within the team was being the designer, 3D modeller & texturing.


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