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Evident Evidence: Serious Game Jam

In Feburary 2016 I took part in Abertay's serious game jam in which we had 24 hours to create a game that raises awareness to cyber crime, this was also in conjunction with Police Scotland. My team and myself created a game named, 'Evident Evidence' with influence from Papers Please. The aim of the game was to look through case files, listen to the police radio and using all the evidence around you to help track down a criminal.
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Created using Unity, Maya and Photoshop.
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